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March 6, 2012
157 KB
845×1600
Sta.sh
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NIKON CORPORATION
NIKON D80
10/2500 second
F/8.0
42 mm
800
Feb 24, 2011, 5:58:25 PM
Adobe Photoshop CS4 Macintosh
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:iconmarknewman:
Here is a sculpt I did awhile back of 'Storm' from the X-Men for SideShow collectibles. It was based on an art print by Thor Badendyck :icondrawbak: that will be sold with the painted statue.
Here is the design and Art Print that Thor did. [link]
This is 1/4 scale, she stands about 18" tall without the base.

Here is a link to finished statue and art print on SideShow's website.
[link]
Up for pre order on March 8th.
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:iconooanywherebuthomeoo:
Mood: Wow! ~oOAnywhereButHomeOo Jun 12, 2013  Hobbyist Interface Designer
My favorite character!!
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:iconaerie-:
~aerie- May 21, 2013  Professional Digital Artist
Really great work as always.

A problem I always struggle with is clean-up and finish. Just before you're done. Removing all tool-marks, small crumbs of clay etc.
Your sculptures never have ANY of that, how do you do it? any tips would be nice.
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:iconmarknewman:
*MarkNewman May 22, 2013  Professional Traditional Artist
I remove as much of the tool marks and finger prints as much as possible in the sculpting stage, smooth down with fingers and tools. Then I brush down the surface with terpenoids and a very soft bristle brush, following the form. Don't over sacherate the surface. if you're using super sculpey, I then bake the sculpt. I then sand down the surfaces that need it with a very fine sand paper. Then I sand and buff it further with a very fine steelwool. This conforms to the surface and really smooths surfaces to a shiny finish, if that's what your looking for. I then spray the thing with a grey primer paint. This helps even out the surface and you can really see any very small cracks and blemishes you might have missed. Sand further with steelwool if needed.
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:iconaerie-:
~aerie- May 22, 2013  Professional Digital Artist
Thanks for the tips! Using your fingers to smooth things out is usually very effective in my experience, but you can only do this so much, for large, smooth surfaces and where you can reach with your fingers.
Generally I sculpt in Chavant medium NSP because even Sculpy firm is way to soft for me. Have even concidered going to sculpy hard. I then use Light fluid (zippo) to smooth things out, which works very well, but it can also destroy fine details.

But the real revelation here it the amount of work you do after baking. Might just have to try that.
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:iconmbinz:
This is fantastic! ...I must admit that in some cases I prefer the natural finish to the final painted versions...
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:iconaleksandrakhalilova:
the body surface is so smooth))love the way you do the billing
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:icondetourhk:
nice sculpture
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:iconbiuntness:
Mood: Joy ~BIuntness Jul 21, 2012  Hobbyist Traditional Artist
:O oh dear.. You are really talented. Makes me little jealous ;P
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